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Blender .
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CG Boost .
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Some useful concepts of Topology and Sculpting, low-mid-poly.
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Does low-poly art with a very gimmicky stylized look; I don't find it pretty.
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Has videos about topology and other things. Some of his videos are useless.
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Has some useful information and tips.
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Usually focused on modeling.
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J_Hill .
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Basically doesn't use Blender, but is useful for high-poly walkthroughs and Topology / Sculpting concepts.
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RigiT .
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Some low-poly walkthroughs.
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British old man with a soothing voice.
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Slow tutorials, but well explained.
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Usually just about modeling in Blender and texturing in other software.
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General tips.
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Has useful tips.
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I watched what I considered important from the playlists of:
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Blender Secrets - Interface.
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Blender Secrets - Motion Capture.
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Blender Secrets - Motion Capture (MoCap).
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Blender Secrets - Animation (26).
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Blender Secrets - Animation (64).K
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Sculpting.
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A terrible channel, very annoying, but can be useful for sculpting.
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Rigging and Animation
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Videos on fundamental concepts, Rigging, Animation, and Shaders.
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Rigging and Animation
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Focused on Rigging and Animation.
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Rigging and Animation
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The channel owner has a somewhat unpleasant personality, but has very useful videos on Rigging and some Walkthroughs.
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I watched the playlists of:
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Blender Rigging - CRASH-COURSE.
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Blender 2.9 ROKOKO Motion Capture Tutorials.
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Blender 2.8 ANIMATION (Speed Tutorials).
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Blender 2.83 Speed Animating Tutorials.
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Blender 2.8 Texture Painting (Speed Tutorials).
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Blender 2.8 TIPS & TRICKS (Speed Tutorials).
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Blender 2.8 UV-MAPPING (Speed Tutorials)
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Things Blender Should Steal.
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Blender SPEED Modeling Tutorials.
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CGDive .
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Rigging and Animation
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Explanations and tips on Animation, Rigging, and MoCap; in-depth explanations.
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I watched the playlists of:
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Mocap & Retargeting in Blender.
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Blender & Mixamo.
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Blender & Godot Engine.
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Blender to Game Engines (Unreal, Unity, Godot, etc.).
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Blender Weight Paint Tutorials 2.8/2.9.
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Rigging and Animation
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Focused on Rigging and Animation for Blender, not aimed at game dev. Explains cloth physics, glass, etc.
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Very interesting site for tips on modeling, topology, rigging, and animation.
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Sources