Animation

Rigging

Shape Keys

Animating Shape Keys
  • 'Dope Sheet -> Shape Key Editor' can be used to create "animations" of Shape Keys.

  • Adding keyframes is a bit tricky. The method that worked for me was to right-click the Shape Key Value and select 'Insert Keyframe'.

  • Export:

    • Animations are exported to Godot normally.

    • The 'sliders' of Shape Key Values are also exported as a new mesh property; useful to change values via code or AniPlayer.

  • Limitation:

    • Shape Key animations cannot be combined with "normal" animations, not even using the NLA Editor.

      • If you want to combine both, it can be done in Godot to merge easily.

Animating

Philosophies and Walkthroughs

Motion Capture

Retargeting