Transformations, Selection, and Snap
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Transformation: Understanding Object vs Mesh, and Apply Transform .
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Transformation: Understanding object Dimensions {00:00 -> 2:28} .
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Transformation: Understanding rotations, Euler and Quaternions .
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Align and distribute different objects .
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{2:38 -> 6:25}
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Using the 'Align Tools Addon' to align objects.
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{6:25 -> 7:46}
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Using the
'Oscurart Addon'(addon not updated for x4.0 (2024-04-06)) to distribute objects linearly.
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Tools
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Tools .
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Inset Tool: Make multiple Insets on geometry {23:22 -> 23:41} .
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Useful for making windows.
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Extrude Normals; 'Mark Sharp'; fix shadows via 'average normals' .
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Ensure that the object has its vertices connected. Disconnected vertices do not receive Shade Smooth.
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