About

  • FMOD .

  • Play sounds dynamically in a game/app

  • React to gameplay events (distance, speed, health, environment, etc.)

  • Manage complex audio logic without coding everything manually

  • Optimize memory and performance

  • Connect audio assets to engines like Unity, Unreal, custom engines.

  • Can be used for 3D or 2D games.

  • Pricing defined in the License .

    • Free or $2,000, if Development Budget is under $600k.

    • Free Indie License available for developers with less than $200k revenue per year, on a small (under $600k) development budget.

  • FMOD API .

Tutorials